Карты
Gameplay[edit | edit source]
Static Map[edit | edit source]
Map with gridlines that match game data.
Controls[edit | edit source]
- See also: Controls, Admin Panel
Action | PC | PS4 | Xbox | Notes |
---|---|---|---|---|
Toggle Map | M | [1] | ||
Move 'Mouse Cursor' | ? | [1] | ||
Pan | [1] | Drag. | ||
Interact | [1] | Opens the Add Marker / Edit Marker menu of any explored location / created Map Marker. | ||
+ Admin Teleport | Ctrl + | ? | Teleports yourself to approximately 5 meters above the targeted location. Due to the possibility of being on a cliff edge when appearing, it is recommended to enable Fly before or Ghost afterwards to avoid fall damage.[2] | |
Admin Teleport: Nearest Camp |
Ctrl + J | - | - | Teleports yourself to the center of the nearest camp in range.[3] |
Zoom Out | ? | [4][1] | ||
Zoom In | ? | [4][1] | ||
Center On Player | ? | R3 | [1] | Xbox:
|
Select Map Icon | ? | Select one of 16 Map Marker Icons.
| ||
Edit Name | MARKER NAME |
[4] |
Coordinates[edit | edit source]
The map of the Exiled Lands has a coordinate system built into the game.
You can access the game coordinates by using the admin command ToggleDebugHUD
or ToggleDebugHUD 2
, which provides additional information.
Coordinate Use[edit | edit source]
For the sake of simplicity, the coordinates referenced on maps by this wiki:
- Are one thousandth of the value used in-game.
- Do not provide the Z-coordinate.
As an example, the page for New Asagarth states the coordinates to be
-76, -47
In-game, the admin command ToggleDebugHUD
command will show the location as something like
-76,728.219 -46,445.949 -387.23
Using the admin command Teleport
to go somewhere is generally slower and less intuitive than using Admin Teleport to teleport there.
Map Marker[edit | edit source]
Map Markers can be added to the in-game map, in order to set custom waypoints or notes.
There is a limit of 50 Map Markers that can be placed on the map.
Delete Marker[edit | edit source]
Deleting map markers is currently bugged on the PC version, but there are two workarounds, listed below:[6]
|
Map Markers are deleted by right clicking on an existing marker and selecting the Cancel icon and the Delete button.
If multiple map markers are stacked on top of each other, the map marker on the bottom will be deleted first.
This may not be manually possible [citation needed], instead this may be caused by a bug.
Notes[edit | edit source]
- There are also map markers for bedrolls, The Purge and the players' corpse. There is a maximum of 3 death markers (you can have max 3 corpses active at the same time).
- No new biomes are planned at this time.[7] New dungeons, however, are (see Upcoming features).
- Areas outside the Exiled Lands -mostly the top right corner of the map- are being used to 'hide' the dungeons, which are not directly visible, but have a building which acts as marker above their location.
- Inside the render distance, a dungeon -or a different map expansion- would be loaded together with all other content, causing a performance decrease. The Unreal Engine also loads things in using a distance check which is done in the XY axis only (Z being up and down), so lowering something below the map will not matter.
- The size of the map is just about hitting the actual limit of 400k x 400k - after that, Unreals' physics start misbehaving. For example, on the eastern-most islands, corpses tend to fall through the ground sometimes. Newer versions of UE are said to cope better with these problems. However, it would take a huge investment to move the game to a newer version of the engine.
- Areas outside the Exiled Lands -mostly the top right corner of the map- are being used to 'hide' the dungeons, which are not directly visible, but have a building which acts as marker above their location.
- The true location of each dungeon is displayed in their Media section. An overview can be achieved by selecting World Bosses under Misc on the Interactive Map at the top of this page.
- While you are in a dungeon, the map pointer still points to a location near to where you entered. The way it works is that there is a 'dungeon table' which has a MinX, MinY and MaxX, MaxY and an override location. It will keep correcting this, as long as you are in the Min / Max range.
- Moving the cursor over an area that is outside the fence boundary will dim the map display.
Community maps[edit | edit source]
- See also: Guide, Useful links.
- Conan Exiles Map - Mendrak, Snow Hawk Clan
- Conan Exiles Interactive Map - Karwisch, CE Map
- Discovery locations - Lexa, Wixsite
- Conan Exiles: Desert - Ginfo
- The Exiled Lands, Conan Exiles Map - Guides4Gamers
- Conan Exiles Admin Map - Germix, GitHub
Media[edit | edit source]
See also[edit | edit source]
References[edit | edit source]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 TheLOLxd2: PM with Ranson, Funcom Forums - September 10, 2019
- ↑ https://steamcommunity.com/app/440900/discussions/0/2183537632739320991/#c2183537632739372232
- ↑ "Conan Exiles Camp Coordinates (AKA Spawn Locations)" Veronica, Steam - February 28, 2017
- ↑ 4.0 4.1 4.2 "Lets Try - Conan Exiles on Xbox One" Jake Thompson, YouTube - July 12, 2019
- ↑ Reddit - August 30, 2019
- ↑ "Removing custom map markers" Antonio_Miros, Funcom Forums - May 24, 2018
- ↑ https://docs.google.com/document/d/1kY-GpJIG21mDKqzmiECtHCSUuuIpKBAjr9ZdaqjoVPc/edit
Карта объектов в Conan Exiles.